⚔PvE priorities that follow your available chains
The PvE cycle accounts for Gust Rampage, stigma preparation, Spinning Strike and a ready Dark Crush before Impactful Crush, then available chains. Resonance and Bolt Crush stay on LMB; Piercing Strike stays on E. Semi Auto can give Incandescent Blow occasional close-range priority when MP permits, preserving exposed finishers. Onslaught remains a close-range attack.
◎PvP pressure with control and mobility decisions
PvP prepares equipped stigmas and preserves low-MP recovery choices before Dark Crush and available follow-ups. Rushing Smash can close distance; Impactful Crush has a control-priority path when observed target states permit. Power of the Storm checks burst opportunities and target HP/control. Survival, Recuperation and defensive checks remain ahead of offense. Focused Defense stays manual.
✚Recuperation and group support during active play
Recuperation responds to personal HP and registered group needs during an active mode, with default refresh checks at 70% HP in PvE or 80% in PvP and lower emergency checks. NUM3 registers teammates within 30 m. Refresh the group after party or zone changes. Skills retain their own readiness and range requirements.
✦Automatic mantra upkeep and a defined stigma package
The supplied package is Undefeated Mantra, Power of the Storm, Marchutan's Wrath and Sprint Mantra. Equipped Undefeated and Sprint have active-mode upkeep with no initial manual activation required. Supported alternatives include Healing Touch, Impeding Authority, Barrier Spell and Guardian Blessing, each under its own conditions. Four central cells hold up to four stigmas.
✚Recovery checks before offensive pressure
Control escape, potion use and root recovery precede the attack sequence. F1 potion requests use a 30-second attempt timer at 30%/40% HP in PvE/PvP, without first pressing F1 manually. Equipped Healing Touch, Impeding Authority and Barrier Spell use HP conditions. The game still controls item availability and successful delivery; manual Shift/Space remain respected.
↗F9 assistance for listed threats
F9 toggles assistance for 47 listed PvP threat families aimed at you while the game is focused. Eligible threats can request Shift when stamina, control and manual-input conditions allow; you choose direction. Control escape respects its cooldown. Boss-attack prediction and orange-ground-zone detection are outside this feature's scope.
⌁A dedicated F10 farming flow
F10 combines targeting, pursuit, looting and Chanter support. Its dedicated engine prioritizes available approach skills, LMB mana-recovery attacks and Onslaught alternation while preserving finishers. It records the starting point, can return after repeated searches find no target, attempts recovery when combat stalls and requests five-minute rests after 25–29 elapsed minutes at an idle checkpoint.
▣Choose assisted combat or farming
Hold LMB/NUM2 or toggle NUM1 for Semi Auto; F10 controls farming. NUM3 registers the group, NUM7 pauses automation and F8 stops modes. F12 ON blocks script target selection, including F10. NUM6 ON requests normal movement 1.0. Physical LMB alone can invoke close-range back positioning, requiring A to remain a movement key.